CRAMES, Creative Games to Help Children Learn to Think and Problem Solve (in only 5 minutes a day!)

CRAMES are practical, user-friendly activities that get children thinking creatively. The stimulating trigger questions develop problem solving and creative thinking skills in activities that take as little as 5 minutes a day. No preparation is needed, just children ready to think creatively. The activities could be used as early morning or after lunch activities to get the children into a mindset for learning.

eg. Ask the children to think about and then discuss – What if no history had ever been recorded?

Author

ISBN: Print: 9780857476333; E-book: 9781783170234 Categories: , , , , , ,

£9.99£14.50 price excluding tax

Clear

Description

CRAMES, Creative Games to Help Children Learn to Think and Problem Solve (in only 5 minutes a day!) focuses on many aspects of creative thinking:

  • Fluency
  • Synectics
  • Flexibility
  • Imagination
  • Originality
  • Risk taking
  • Elaboration
  • Curiosity
  • Lateral thinking
  • Problem solving
  • Evaluation

The activities range from ‘What if?’ and ‘How many ways …?’ questions to ‘describing things from a different point of view’ and choosing ‘which you would rather be’.

Additional information

Weight N/A
Author

ISBN

Print: 9780857476333; E-book: 9781783170234

Market restriction

There are no market restrictions for this book.

Pages

48

Release date

17/07/2013

Subject

, ,

Age groups

,

Printed book or E-book

E-book, Printed book

Product format

Teacher resource

Reviews

There are no reviews yet.

Be the first to review “CRAMES, Creative Games to Help Children Learn to Think and Problem Solve (in only 5 minutes a day!)”

Sample 'Flow' questions

Download

Sample 'What if ... questions

Download

You may also like…